Writing about my experiences building software, game modding, and whatever else I find interesting.
A comprehensive template showcasing every markdown feature with custom styling — use this as a reference when writing blog posts.
The story behind IMGEditor — a tool for editing IMG archive files used in GTA III, Vice City, San Andreas, and Bully.
How I built a cross-platform contest tracking app with Flutter, tracking contests from Codeforces, CodeChef, and LeetCode.
An introduction to game modding concepts, tools, and techniques for aspiring modders.
How I built an ASI plugin that adds custom features to peds, weapons, and vehicle components in GTA San Andreas using C++ and DirectX.
A deep dive into building a cross-game mod menu using C++ and ImGui, covering memory management, game hooking, and rendering.